"Shoot in Space" Playtest

👋Overview

Testing the character-like movement controls, but for controlling a space ship! Made in Godot 4.2.1.

⚠️Compatibility and Issues

  • Loading can be quite slow on browser. If the spinner appears frozen, please wait (I've seen it take up to 60 seconds)
  • Firefox mouse cursor during play can sometimes still show outside the window if movements are erratic enough. Try a different browser or use a gamepad if this causes a problem.
  • May get some stuttering initially when loading certain effects

🖥️Browser Support

Below is a list of what I have tested on and confirmed working

  • Windows
    • Chrome
    • Edge
    • Firefox
  • MacOS
    • Chrome
    • Safari

🎲Playtest Instructions

  • Shoot and destroy as many enemy ships as you can
  • There is no target leading like in many space sims. Shoot directly with the crosshair.
  • Enemies will give a warning when attempting to shoot you.
  • Pressing the dash trigger will have your ship dash in the direction of movement

🎮Controls

Gamepad based on an XBox One controller, though may support others (tested with PS5 and Switch Pro Controller)

ActionGamepadKeyboard and Mouse
Movement (Forward, Back, Strafe Left and Right)
Left StickWASD
Look (Yaw Left and Right, Pitch Up and Down)
Right Stick

Mouse
Move Up
Dpad Up
Shift
Move Down
Dpad Down
Ctrl
Roll Left
LB
Q
Roll Right
RBE
ShootRight Trigger
Left Mouse Button
DashLeft Trigger
Space
PauseStartP

Development log

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